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MonoFlauta

Indie Game Developer

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Tag: greenlight

Steamworks first thoughts

By MonoFlauta
|
January 11, 2017
| No Comments
| News

Hello everyone! So, as some of you may already know, Witchcraft passed Greenlight, we finished the paperwork and now we are preaparing the game so it gets published on Steam. I wanted to write a few thoughts about what is using steamworks. What is really cool is that Steam gives you when you are using […]

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Sunday Devlog Update 18th of December

By MonoFlauta
|
December 18, 2016
| No Comments
| News, Sunday DevLog, Video Games

Hello everyone! New updates regarding Witchcraft, the bullet hell game and Pyroscape 4! First of all, for Witchcraft, we have filled all the neccesary documentation and they’ve already approved it so we are, almost sure, ready to go! If everything goes as planned, it should be published in the following months as early acces. About […]

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Sunday Devlog Update 13th of November

By MonoFlauta
|
November 13, 2016
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hi everyone! If you didn’t know yet, Witchcraft got Greenlit this week! We don’t have any mayor updates on it more than our game designer finished the new skill selection screen. We plan to have it working soon in order to test it. We think it will help new players to understand what is going […]

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Witchcraft got Greenlit!

By MonoFlauta
|
November 10, 2016
| No Comments
| News, Video Games

Great news! Witchcraft got Greenlit! We uploaded it to Greenlight on October 20th and in less than a month we got the green light to enter to Steam. This is a great announcement and we are really proud of what we have done so far. Anyway, we still have a lot to do before entering […]

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End of Happy Ghost Studio

By MonoFlauta
|
November 4, 2016
| No Comments
| News

Hello everyone! A week ago Happy Ghost Studio was officially closed. We will not be making any more games together, at least for the time being. Though we were currently working on Tundra Hunter (we only had the concept and some play test, that’s why we didn’t make it official), Chad is working hard on […]

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Posts pagination

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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