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MonoFlauta

Indie Game Developer

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Tag: github

Chapter 5 is officially under construction, made new tools, and more!

By MonoFlauta
|
April 17, 2022
| No Comments
| News, Programming, Sunday DevLog, Video Games

Hello, everyone! So I have a lot of new updates from the latest weeks. Chapter 5 from Summer Snow Day is officially under construction Last week we had been officially working on chapter 5 for Summer Snow Day. We aren’t sure exactly how many chapters the game will have but I believe we already have […]

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Newgrounds Unity API Helper

By MonoFlauta
|
March 26, 2022
| 1 Comment
| News, Programming

Hello, everyone! In the last game jams, I had been re-doing and re-doing a wrapper for the Newgrounds Unity API over and over again. It wasn’t been redone from scratch because I reused the basics of the last version but I kept adding improvements to it. I never got to have something very complete for […]

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2021 Resume + Start of 2022

By MonoFlauta
|
December 26, 2021
| 3 Comments
| News, Sunday DevLog, Video Games

Hello, everyone! Is this time of the year where I make a huge resume of all the stuff I worked on in 2021 and make some weak promises about what I am going to make the next year. You can read my last year’s one here! I will be talking about Summer Snow Day, the […]

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Framework Mono – v1.0 Official Release

By MonoFlauta
|
April 27, 2017
| No Comments
| Frameworks, News

Hello, everyone! Framework Mono has its first official release in GitHub. I decided it has enough stuff to be officially released here. There shouldn’t be any bugs, untranslated things (I began this framework in Spanish…) or anything uncommented. Also, it already has been tested on enough projects, in my opinion, recently used in Asterash, so […]

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New Framework Goat that uses Haxe and OpenFL

By MonoFlauta
|
December 23, 2016
| No Comments
| Frameworks, News

Hello everyone, So I started making a new framework, which will have a goat as animal, that uses Haxe and OpenFL. The main goal of this new framework is to be as similar as possible to Framework Mono but in Haxe. So I will be able to work using Haxe as I do when working […]

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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