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MonoFlauta

Indie Game Developer

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Tag: balance

Updates on every game + Medium post

By MonoFlauta
|
May 22, 2023
| No Comments
| News, Programming, Sunday DevLog, Video Games

Hello, everyone! Sorry once again for disappearing for a while and for making now a Sunday DevLog post on a Monday. But! The good thing is that I have updates for every game, and most of the updates are pretty big, so let’s start! Riverside Rumble Roberto had been working on a bunch of feedback […]

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Chapter 6 is officially under construction + more updates!

By MonoFlauta
|
December 11, 2022
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! I have a few new updates regarding Summer Snow Day, Ostrich Run, and Riverside Rumble. So let’s begin! Chapter 6 of Summer Snow Day is officially under construction The most significant update is that since we got to finish all the minigame mechanics and the free time events for Summer Snow Day, we […]

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First release for Spells & Dice and update coming soon + new stuff for Riverside Rumble!

By MonoFlauta
|
November 27, 2022
| No Comments
| News, Sunday DevLog, Video Games

Hello, everyone! I have news regarding Spells & Dice and Riverside Rumble. So let’s get started with the updates: First release for Spells & Dice an update coming soon A few days ago I published the first version of Spells & Dice at itch.io. I didn’t post it a lot since I want to show […]

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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