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MonoFlauta

Indie Game Developer

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Framework Mono – Getting started

IconoBase tutorial to get started to use Framework Mono in Flash Builder. This tutorials assumes  you already know how to code in AS3 and know how to use Flash Builder.


First of all download the project from GitHub. Either you use an existing project or you create a new one, you will need to do the two following steps:

  • Copy the folder Mono inside your src folder.
  • Copy the folder movieclips inside your project folder and add the folder to the swcs folders.

Also, if you are creating a new project, you can use the Main.as and skip the following step:

Create a new public static instance of the framework in the Main.as file.

  package
{      
      import Mono.Mono;
      
      import flash.display.Sprite;
      import flash.utils.Dictionary;
      
      public class Main extends Sprite
      {      
            public static var mono:Mono;
            
            public function Main()
            {
                  mono = new Mono(stage);
            }
      }
}

Once you have this, you will be able to use all the features the framework uses.

Note: It is not needed to create the static instance to use ALL the features, some of them will be available without doing this.

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