Framework Mono (Action Script 3)
The most complete Framework I made up to now. It became very handfull, at least for me, when making games in AS3.
Most of my latest games are made using this Framework because it helps to keep stuff in order and work a lot faster. (For example, the last game jam I participated I created Wasting Bullets in less than 48 thanks to this Framework).
It also helps a lot when trying to avoid performance issues. (For example, Asterash works fluent even it is a bullet hell made in Flash).
Framework Goat is a set of tools made in C# for Unity. Feel free to use it, ask for stuff and/or help adding more to it!
The Framework was originally a group of tools created for Witchcraft. From there I decided to expand it and make it a complete framework as I did with Framework Mono in Flash.
Feel free to use it in any project you want or contribute by expanding and testing it.
This is an engine I was making in order to make 2D games. The engine uses MonoGame as a base.
I didn’t keep working on it.