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MonoFlauta

Indie Game Developer

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Sunday Devlog Update 15th of January

By MonoFlauta
|
January 15, 2017
| No Comments
| News, Sunday DevLog, Video Games

Hello everyone! I have news about the bullet hell game and Witchcraft! First of all, for the bullet hell we have a lot of new features. We started working with the Newgrounds API so we have a highscore system working and tons of medals too. We plan to add a larger gameplay life to the […]

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Steamworks first thoughts

By MonoFlauta
|
January 11, 2017
| No Comments
| News

Hello everyone! So, as some of you may already know, Witchcraft passed Greenlight, we finished the paperwork and now we are preaparing the game so it gets published on Steam. I wanted to write a few thoughts about what is using steamworks. What is really cool is that Steam gives you when you are using […]

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Sunday Devlog Update 1st of January

By MonoFlauta
|
January 1, 2017
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello everyone! First of all, happy new year to all of you! I have updates about all the projects. For Witchcraft, we will start working hard on it again from now till the release date. We will use scrums and have new updates every week in the three ‘big’ areas (art, game design and programming). […]

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New Framework Goat that uses Haxe and OpenFL

By MonoFlauta
|
December 23, 2016
| No Comments
| Frameworks, News

Hello everyone, So I started making a new framework, which will have a goat as animal, that uses Haxe and OpenFL. The main goal of this new framework is to be as similar as possible to Framework Mono but in Haxe. So I will be able to work using Haxe as I do when working […]

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Sunday Devlog Update 18th of December

By MonoFlauta
|
December 18, 2016
| No Comments
| News, Sunday DevLog, Video Games

Hello everyone! New updates regarding Witchcraft, the bullet hell game and Pyroscape 4! First of all, for Witchcraft, we have filled all the neccesary documentation and they’ve already approved it so we are, almost sure, ready to go! If everything goes as planned, it should be published in the following months as early acces. About […]

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Posts pagination

Previous 1 … 33 34 35 … 39 Next

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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