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MonoFlauta

Indie Game Developer

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Category: Frameworks

Sunday DevLog Update 13th of August

By MonoFlauta
|
August 13, 2017
| No Comments
| Frameworks, News, Sunday DevLog, Video Games

Hello, everyone! I have a bunch of updates regarding many current and future projects. First of all, about Witchcraft, we are really close to the early access release. Hugo has already finished the Caelestian base (click on the image to check it out!) and some other details that were left on the other scenes. Once […]

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Sunday DevLog Update 30th of April

By MonoFlauta
|
April 30, 2017
| No Comments
| Frameworks, News, Sunday DevLog

Hello, everyone! So this time I have a bunch of news about Framework Mono. As I already said, I prepared everything in As I already said, I prepared everything in GitHub so it is a friendlier for someone who wants to start using it. Now it uses the issues tracking that I had been using […]

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Framework Mono – v1.0 Official Release

By MonoFlauta
|
April 27, 2017
| No Comments
| Frameworks, News

Hello, everyone! Framework Mono has its first official release in GitHub. I decided it has enough stuff to be officially released here. There shouldn’t be any bugs, untranslated things (I began this framework in Spanish…) or anything uncommented. Also, it already has been tested on enough projects, in my opinion, recently used in Asterash, so […]

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Sunday DevLog Update 9th of April

By MonoFlauta
|
April 9, 2017
| No Comments
| Frameworks, News, Sunday DevLog

Hello, everyone! So new updates regarding the website, Framework Mono, Witchcraft and more! First, about the website itself, I had been adding a lot of tutorials for Framework Mono. The plan is to finally finish the documentation of each framework. And regarding Framework Mono in particular, I added two new updates to it: Now you […]

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Sunday DevLog Update 2nd of April

By MonoFlauta
|
April 2, 2017
| No Comments
| Frameworks, News, Sunday DevLog

Hello, everyone! So I have lots of news regarding Witchcraft, the frameworks and more! First, let’s start with Witchcraft. As you already know, KevMiles, the artist of Asterash, is now a new member of Silky Smooth Studios. He has been working on the new characters, and hopefully the latest version of them. We will be […]

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Posts pagination

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Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

Recent Posts

  • Releasing a new version every week for Community Warriors
  • Summer Snow Day status, Community Warriors and Twitch Mono Integration
  • 2024 Resume + Start of 2025
  • New Game: Kami no Shinzo
  • New work projects, new home, updates and future!

Categories

  • Experimental
  • Frameworks
  • News
  • Post-mortems
  • Programming
  • Recommendations
  • Sunday DevLog
  • Video Games

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